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Weapons: Difference between revisions

14 bytes added ,  16 January 2011
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m (Contrary to popular belief this is not the AMT, but the AM_C_ Auto_Mag Pistol (note the space between Auto and Mag))
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**For weapons that share ammo, the player can save money by purchasing lots of the cheap weapon (e.g. the [[Tec-9]]) to gain lots of ammo for that slot, then purchasing the expensive weapon (e.g. the [[SMG]])
**For weapons that share ammo, the player can save money by purchasing lots of the cheap weapon (e.g. the [[Tec-9]]) to gain lots of ammo for that slot, then purchasing the expensive weapon (e.g. the [[SMG]])
**In GTA IV and its episodes, the player buys one gun then pays a smaller amount for additional magazines (thrown weapons still need to purchased one at a time at full price)
**In GTA IV and its episodes, the player buys one gun then pays a smaller amount for additional magazines (thrown weapons still need to purchased one at a time at full price)
*Picking up a weapon from killed [[Pedestrians]] or police officers
*Picking up a weapon from killed [[Pedestrians]], gang members or police officers
*Weapons spawning as rewards - Once the player have reached certain parts of games, such as obtaining a certain number of [[Hidden Packages]], some weapons spawn at the player's [[Safehouse]]s
*Weapons spawning as rewards - Once the player have reached certain parts of games, such as obtaining a certain number of [[Hidden Packages]], some weapons spawn at the player's [[Safehouse]]s
*Weapons being automatically given to the player by other characters, such as those required for a mission
*Weapons being automatically given to the player by other characters, such as those required for a mission
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