Vertical Bird: Difference between revisions

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==Trivia==
==Trivia==
*This is the only mission that takes place across each of the three major areas in the state of San Andreas. It starts at the edge of [[Los Santos in GTA III Era|Los Santos]] over [[Madd Dogg's Crib]] in [[Mulholland]], proceeds through the theft of the [[Hydra]] from the epicenter of the city of [[San Fierro]] in the [[Easter Basin Naval Station]], and ends at the edge of [[Las Venturas]] with the landing of the Hydra at the [[Verdant Meadows|Verdant Meadows Airstrip]].
*This is the only mission that takes place across each of the three major areas in the state of San Andreas. The mission starts at the edge of [[Los Santos in GTA III Era|Los Santos]] over [[Madd Dogg's Crib]] in [[Mulholland]], proceeds through the theft of the [[Hydra]] from the epicenter of the city of [[San Fierro]] in the [[Easter Basin Naval Station]], and ends at the edge of [[Las Venturas]] with the landing of the Hydra at the [[Verdant Meadows|Verdant Meadows Airstrip]].
*Usually, if the player enters the naval base, one will attain a 5-star [[Wanted Level in GTA III Era|wanted level]], but this does not apply in this mission. No wanted level would be attained for entering the base.
*Usually, if the player enters the naval base, one will attain a 5-star [[Wanted Level in GTA III Era|wanted level]], but this does not apply in this mission. No wanted level would be attained for entering the base.
*Carl can always snipe the military guards in the boat before it enters the LHD-069, and there will not be any retaliation from the guards already on board, meaning that the job becomes easier if the player wishes to steal a Hydra purely through stealth. However, if the boat itself is destroyed, the mission will not progress once the cutscene about the S.A.M. sites is triggered, and it will be stuck at this point until the player reloads the last saved game.
*There's a chance that the enemy Hydras will crash on the [[Kincaid Bridge]] and destroy themselves, requiring no effort from the player.
*There's a chance that the enemy Hydras will crash on the [[Kincaid Bridge]] and destroy themselves, requiring no effort from the player.
*If the player destroys all the other planes on the ship, only one enemy jet will give chase; however, if the player doesn't destroy any, three jets will give chase; if only one is destroyed, two will give chase.
*If the player destroys all the other planes on the ship, only one enemy jet will give chase; however, if the player doesn't destroy any, three jets will give chase; if only one is destroyed, two will give chase.
*An easy way to destroy the spy ships is to destroy the enemy jets and safely land the Hydra on the airstrip area in front of the entry to the westernmost hangar where the Hydra is to be parked. This makes sense because, prior to the mission itself, this particular hangar alone is the only empty one. Having done this, the player can then exit the Hydra, pick up the [[PCJ-600]] spawning to the far end of the airstrip, head to the bridge connector in [[Valle Ocultado]], and take out the spy ships using [[RPG|heavy]] [[Minigun|weaponry]] [[Heat Seeking Rocket Launcher|at hand]], or [[Satchel Charges]] which can be blown up, and after the destruction, head back to the Hydra on the bike, get in the Hydra, and simply push the Hydra ahead after positioning to full horizontal thrust.   
*An easy way to destroy the spy ships is to destroy the enemy jets and safely land the Hydra on the airstrip area in front of the entry to the westernmost hangar where the Hydra is to be parked. This makes sense because, prior to the mission itself, this particular hangar alone is the only empty one. Having done this, the player can then exit the Hydra, pick up the [[PCJ-600]] spawning to the far end of the airstrip, head to the bridge connector in [[Valle Ocultado]], and take out the spy ships using [[RPG|heavy]] [[Minigun|weaponry]] [[Heat Seeking Rocket Launcher|at hand]], or [[Satchel Charges]] which can be blown up, and after the destruction, head back to the Hydra on the bike, get in the Hydra, and simply push the Hydra ahead after positioning to full horizontal thrust.   
*Occasionally, as can be seen on the official San Andreas website, a red mist can be seen coming from behind Toreno's Washington at the Panopticon. This is a rare occurence in the game otherwise, but can be commonly observed when there is rain even in such arid areas as [[Fort Carson]], in case weather cheats have been used prior.  
*Occasionally, as can be seen on the official San Andreas website, a red mist can be seen coming from behind Toreno's Washington at the Panopticon. This is a rare occurence in the game otherwise, but can be commonly observed when there is rain even in such arid areas as [[Fort Carson]], if weather cheats have been used prior to the mission.  
*The mission is programmed to take place at night and occur through stormy weather, although using the weather cheat can change this.
*The mission is programmed to take place at night and occur through stormy weather, although using the weather cheat can change this.
*The default radio station in the Washington is [[West Coast Talk Radio|WCTR]] but when Carl and Toreno enter Toreno's car, [[K Rose]] is playing. This is due to the fact that Mulholland is right on the border to Red County and occasionally rural cars and expensive cars cross over in this area.
*The default radio station in the Washington is [[West Coast Talk Radio|WCTR]] but when Carl and Toreno enter Toreno's car, [[K Rose]] is playing. This is due to the fact that Mulholland is right on the border to Red County and occasionally rural cars and expensive cars cross over in this area.
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