Grand Theft Auto IV: Difference between revisions

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*[[Niko Bellic]]: The playable protagonist, through whose eyes the player sees the world of the game. He is morally upstanding and logical despite his criminal life, but is often shown to have authority issues. He is also more cynical and pessimistic than is good for him. He seems to sort people into three categories:
*[[Niko Bellic]]: The playable protagonist, through whose eyes the player sees the world of the game. He is morally upstanding and logical despite his criminal life, but is often shown to have authority issues. He is also more cynical and pessimistic than is good for him. He seems to sort people into three categories:


*[[Roman Bellic|Roman]], [[Little Jacob]], [[Brucie Kibbutz]], [[Kate McReary]] and [[Bernie Crane]]: The '''optimists''', people Niko likes because of their positivity, and they all try in vain to encourage Niko to be more optimistic. Many are foolish and could be mistaken for comic relief, but they do offer pearls of wisdom about life and success, a realization that Niko must make at the same time. Other interesting cases are Ivan Bytchkov, and Hossan, both immigrants like Niko but with much more confidence in the American way of life.
*[[Roman Bellic]], [[Little Jacob]], [[Brucie Kibbutz]], [[Kate McReary]] and [[Bernie Crane]]: The '''optimists''', people Niko likes because of their positivity, and they all try in vain to encourage Niko to be more optimistic. Many are foolish and could be mistaken for comic relief, but they do offer pearls of wisdom about life and success, a realization that Niko must make at the same time. Other interesting cases are Ivan Bytchkov, and Hossan, both immigrants like Niko but with much more confidence in the American way of life.


*Patrick, [[Gerald McReary]], [[Derrick McReary]], [[Dwayne Forge]] and [[Phil Bell]]: The '''pessimists''', people Niko likes because they have angst that he instinctively responds to. Packie and Dwayne especially become friends of Niko because of their shared struggle; Niko confides in Dwayne remarkably early in their relationship "you remind me of me". It's also notable that he relates well to Jon Gravelli and his bleak sense of humor, despite an enormous age gap, other lifestyle differences and Niko's traditional dislike of his bosses.
*[[Packie McReary]], [[Gerald McReary]], [[Derrick McReary]], [[Dwayne Forge]] and [[Phil Bell]]: The '''pessimists''', people Niko likes because they have angst that he instinctively responds to. Packie and Dwayne especially become friends of Niko because of their shared struggle; Niko confides in Dwayne remarkably early in their relationship "you remind me of me". It's also notable that he relates well to Jon Gravelli and his bleak sense of humor, despite an enormous age gap, other lifestyle differences and Niko's traditional dislike of his bosses.


*[[Vladimir Glebov|Vlad Glebov]], [[Dimitri Rascalov]], [[Mikhail Faustin]], [[Ray Bulgarin]], [[Francis McReary]], [[United Liberty Paper]], [[Manny Ecsuela]], [[Elizabeta Torres]], [[Playboy X]], [[Ray Boccino]] and [[Jimmy Pegorino]]: The '''corrupt''', people Niko doesn't like (or forced to take orders of them) because of their greed or immorality. He had to take orders from all of them, considers killing most of them at least once, and inevitably kills above one third of them. This, combined with his dislike of capitalism, shows that Niko has authority issues and can't stand corrupt people in power. With the exception of United Liberty Paper, Elizabeta (who ends up in jail) and only if spared Playboy X and Francis McReary, all of the corrupt end up dead
*[[Vladimir Glebov|Vlad Glebov]], [[Dimitri Rascalov]], [[Mikhail Faustin]], [[Ray Bulgarin]], [[Francis McReary]], [[United Liberty Paper]], [[Manny Ecsuela]], [[Elizabeta Torres]], [[Playboy X]], [[Ray Boccino]] and [[Jimmy Pegorino]]: The '''corrupt''', people Niko doesn't like (or forced to take orders of them) because of their greed or immorality. He had to take orders from all of them, considers killing most of them at least once, and inevitably kills above one third of them. This, combined with his dislike of capitalism, shows that Niko has authority issues and can't stand corrupt people in power. With the exception of United Liberty Paper, Elizabeta (who ends up in jail) and only if spared Playboy X and Francis McReary, all of the corrupt end up dead


*[[Mallorie Bardas]], [[Karen]], [[Jon Gravelli]], [[Darko Brevic]], [[Bryce Dawkins]]; '''other''' characters in the game.
*[[Mallorie Bardas]], [[Karen]], [[Jon Gravelli]], [[Darko Brevic]], [[Bryce Dawkins]], [[Johnny Klebitz]]; '''other''' characters in the game.


*[[Michelle]], [[Kate McReary]], [[Carmen Ortiz]], [[Kiki Jenkins]] and [[Alex Chilton]]; '''girlfriends''' Niko can date. Michelle and Kate are unlocked in the story mode; the other 3 must be met by the internet. Each girlfriend has their own opinions on what they would like Niko to drive in, wear and go to. The 3 online girlfriends can give Niko a special ability once he pleases them enough in quality and quantity of date.
*[[Michelle]], [[Kate McReary]], [[Carmen Ortiz]], [[Kiki Jenkins]] and [[Alex Chilton]]; '''girlfriends''' Niko can date. Michelle and Kate are unlocked in the story mode; the other 3 must be met by the internet. Each girlfriend has their own opinions on what they would like Niko to drive in, wear and go to. The 3 online girlfriends can give Niko a special ability once he pleases them enough in quality and quantity of date.