Grand Theft Auto IV: Difference between revisions

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*[[Vehicles in GTA IV|Vehicles]]
*[[Vehicles in GTA IV|Vehicles]]
*[[Missions in GTA IV|Missions]]
*[[Missions in GTA IV|Missions]]
*[[Missions in GTA IV Era]]
*[[Weapons in GTA IV|Weapons]]
*[[Weapons in GTA IV|Weapons]]
*[[Characters in GTA IV|Characters]]
*[[Characters in GTA IV|Characters]]
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*[[Grand Theft Auto IV Confirmed Information|Pre-release Information]]
*[[Grand Theft Auto IV Confirmed Information|Pre-release Information]]
*[[Grand Theft Auto IV/Criticism and Sales|Critical Reception and Sales]]
*[[Grand Theft Auto IV/Criticism and Sales|Critical Reception and Sales]]
*[[100% Completion in GTA IV|100% Completion]]
*[[Completion in GTA IV|Completion]]
*[[Achievements in GTA IV|Achievements & Trophies]]
*[[Achievements in GTA IV|Achievements & Trophies]]
*[[Grand Theft Auto IV/Trailers|Trailers]]
*[[Grand Theft Auto IV/Trailers|Trailers]]
*[[GTA IV Gripes|Gripes]]
*[[GTA IV Gripes|Gripes]]
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The American dream is also shown not to be promised to anyone, not even when they already live in America. Social circles all the way from Playboy X and Elizabeta Torres to Patrick McReary all have trouble making and responsibly saving money, not restricting it to any one nationality. Early on, [[The Beat 102.7]] explains that their listeners "don't know how to manage their money yet!". Gerry describes his family's spending habits as "Never any fucking focus! Never! ...Oh yeah, wine and women as quick as possible, and remain a slave forever". Packie eventually says after [[Diamonds Are a Girl's Best Friend|a mission]] "Well, Niko, that was a whole lot of effort for no fucking reward. Story of my life." to which Niko replies "It is the story of a lot of lives, Packie. I'm getting used to hearing it". A very interesting part of the in-game media is a show called [[I'm Rich]], which documents the most outrageous displays of gluttony by the world's wealthiest people, enough to make anyone feel inadequate.
The American dream is also shown not to be promised to anyone, not even when they already live in America. Social circles all the way from Playboy X and Elizabeta Torres to Patrick McReary all have trouble making and responsibly saving money, not restricting it to any one nationality. Early on, [[The Beat 102.7]] explains that their listeners "don't know how to manage their money yet!". Gerry describes his family's spending habits as "Never any fucking focus! Never! ...Oh yeah, wine and women as quick as possible, and remain a slave forever". Packie eventually says after [[Diamonds Are a Girl's Best Friend|a mission]] "Well, Niko, that was a whole lot of effort for no fucking reward. Story of my life." to which Niko replies "It is the story of a lot of lives, Packie. I'm getting used to hearing it". A very interesting part of the in-game media is a show called [[I'm Rich]], which documents the most outrageous displays of gluttony by the world's wealthiest people, enough to make anyone feel inadequate.


Grand Theft Auto IV has an extremely complex plot with a very long list of characters. It is also the first game that allows the player to change the plot by making choices, which all have consequences. This creates an atmosphere where Niko is haunted and shadowed by his past actions wherever he goes. He tells Roman "There is no such thing as a new beginning, Roman. With every day we live, we pick up new baggage, baggage we must carry with us for the rest of our lives. There's no dropping it and pretending we are fresh and clean, just because we get off a boat in a new place." Prime examples include his numerous run-ins with [[Ray Bulgarin]], most of the [[Random Characters|random characters]], and working alongside [[Johnny Klebitz]] or Patrick McReary while he had, either by not having met them yet or circumstances beyond his control, killed someone close to them. In the finale, Niko feels the coffin of Kate or Roman, depending on the player's choice, on his conscience because of his criminal lifestyle, saying they "never should have gotten close to me". He is deeply depressed about being trapped in the criminal lifestyle (by a need of income), telling Kate McReary and others that he wishes he could leave it behind, but often adds that he knows he can't.
Grand Theft Auto IV has an extremely complex plot with a very long list of characters. It is also the first game that allows the player to change the plot by making choices, which all have consequences. This creates an atmosphere where Niko is haunted and shadowed by his past actions wherever he goes. He tells Roman "There is no such thing as a new beginning, Roman. With every day we live, we pick up new baggage, baggage we must carry with us for the rest of our lives. There's no dropping it and pretending we are fresh and clean, just because we get off a boat in a new place." Prime examples include his numerous run-ins with [[Ray Bulgarin]], most of the [[Random Characters in GTA IV Era|random characters]], and working alongside [[Johnny Klebitz]] or Patrick McReary while he had, either by not having met them yet or circumstances beyond his control, killed someone close to them. In the finale, Niko feels the coffin of Kate or Roman, depending on the player's choice, on his conscience because of his criminal lifestyle, saying they "never should have gotten close to me". He is deeply depressed about being trapped in the criminal lifestyle (by a need of income), telling Kate McReary and others that he wishes he could leave it behind, but often adds that he knows he can't.


'''Main Characters:'''
'''Main Characters:'''
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*[[Roman Bellic]], [[Little Jacob]], [[Brucie Kibbutz]], [[Kate McReary]] and [[Bernie Crane]]: The '''optimists''', people Niko likes because of their positivity, and they all try in vain to encourage Niko to be more optimistic. Many are foolish and could be mistaken for comic relief, but they do offer pearls of wisdom about life and success, a realization that Niko must make at the same time. Other interesting cases are Ivan Bytchkov, and Hossan, both immigrants like Niko but with much more confidence in the American way of life.
*[[Roman Bellic]], [[Little Jacob]], [[Brucie Kibbutz]], [[Kate McReary]] and [[Bernie Crane]]: The '''optimists''', people Niko likes because of their positivity, and they all try in vain to encourage Niko to be more optimistic. Many are foolish and could be mistaken for comic relief, but they do offer pearls of wisdom about life and success, a realization that Niko must make at the same time. Other interesting cases are Ivan Bytchkov, and Hossan, both immigrants like Niko but with much more confidence in the American way of life.


*[[Packie McReary]], [[Gerald McReary]], [[Derrick McReary]], [[Dwayne Forge]] and [[Phil Bell]]: The '''pessimists''', people Niko likes because they have angst that he instinctively responds to. Packie and Dwayne especially become friends of Niko because of their shared struggle; Niko confides in Dwayne remarkably early in their relationship "you remind me of me". It's also notable that he relates well to Jon Gravelli and his bleak sense of humor, despite an enormous age gap, other lifestyle differences and Niko's traditional dislike of his bosses.
*[[Packie McReary]], [[Gerald McReary]], [[Derrick McReary]], [[Dwayne Forge]] and [[Phil Bell]]: The '''pessimists''', people Niko likes because they have angst that he instinctively responds to. Packie and Dwayne especially become friends of Niko because of their shared struggle; Niko confides in Dwayne remarkably early in their relationship when he says "you remind me of me". It's also notable that he relates well to Jon Gravelli and his bleak sense of humor, despite an enormous age gap, other lifestyle differences and Niko's traditional dislike of his bosses.


*[[Vladimir Glebov|Vlad Glebov]], [[Dimitri Rascalov]], [[Mikhail Faustin]], [[Ray Bulgarin]], [[Francis McReary]], [[United Liberty Paper]], [[Manny Escuela]], [[Elizabeta Torres]], [[Playboy X]], [[Ray Boccino]] and [[Jimmy Pegorino]]: The '''corrupt''', people Niko doesn't like (or forced to take orders of them) because of their greed or immorality. He had to take orders from all of them, considers killing most of them at least once, and inevitably kills above one third of them. This, combined with his dislike of capitalism, shows that Niko has authority issues and can't stand corrupt people in power. With the exception of United Liberty Paper, Elizabeta (who ends up in jail) and only if spared Playboy X and Francis McReary, all of the corrupt end up dead
*[[Vladimir Glebov|Vlad Glebov]], [[Dimitri Rascalov]], [[Mikhail Faustin]], [[Ray Bulgarin]], [[Francis McReary]], [[United Liberty Paper]], [[Manny Escuela]], [[Elizabeta Torres]], [[Playboy X]], [[Ray Boccino]] and [[Jimmy Pegorino]]: The '''corrupt''', people Niko doesn't like (or forced to take orders of them) because of their greed or immorality. He had to take orders from all of them, considers killing most of them at least once, and inevitably kills above one third of them. This, combined with his dislike of capitalism, shows that Niko has authority issues and can't stand corrupt people in power. With the exception of United Liberty Paper, Elizabeta (who ends up in jail) and only if spared Playboy X and Francis McReary, all of the corrupt end up dead
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*[[Ivan the Not So Terrible|Spare or kill]] [[Ivan Bytchkov]] (sent to kill him by [[Vlad Glebov]]).
*[[Ivan the Not So Terrible|Spare or kill]] [[Ivan Bytchkov]] (sent to kill him by [[Vlad Glebov]]).
**Reward: Nothing for spare or kill.
**Reward: Random character if spared.


*[[Ruff Rider|Spare or kill]] [[Cherise Glover]] (sent to kill her by [[Dwayne Forge]]).
*[[Ruff Rider|Spare or kill]] [[Cherise Glover]] (sent to kill her [[Jayvon Simson|boyfriend]] by [[Dwayne Forge]]).
**Reward: Nothing for spare or kill.
**Reward: Random character if spared.


*[[Holland Nights|Spare or kill]] [[Clarence Little]] (sent to kill him by [[Francis McReary]]).
*[[Holland Nights|Spare or kill]] [[Clarence Little]] (sent to kill him by [[Francis McReary]]).
**Reward: Nothing for spare or kill.
**Reward: Random character if spared.


*[[The Holland Play|Kill]] [[Playboy X]] or [[Dwayne Forge]] (each request you kill the other).
*[[The Holland Play|Kill]] [[Playboy X]] or [[Dwayne Forge]] (each request you kill the other).
**Reward for killing [[Playboy X]]: [[Playboy X's Penthouse]] as a usable safehouse, [[Dwayne Forge]] as a friend and a new costume.
**Reward for killing [[Playboy X]]: [[Playboy X's Penthouse]] as a usable safehouse, [[Dwayne Forge]] as a friend and a new costume.
**Reward for killing [[Dwayne Forge]]: [[$]]25,000
**Reward for killing [[Dwayne Forge]]: [[Money|$]]25,000


*[[Blood Brothers|Kill]] [[Francis McReary]] or [[Derrick McReary]] (Francis arranges you to kill Derrick by setting him and Derrick to meet and then letting Niko kill; Derrick tries to get you to kill Francis).
*[[Blood Brothers|Kill]] [[Francis McReary]] or [[Derrick McReary]] (each request you kill the other).
**Reward for killing [[Francis McReary]]: Nothing
**Reward for killing [[Francis McReary]]: Nothing
**Reward for killing [[Derrick McReary]]: [[$]]10,000 (20,000 if you call Francis on the roof) and the ability to remove your Wanted Level soon after this message (this ability is removed by the end of the game).
**Reward for killing [[Derrick McReary]]: [[Money|$]]10,000 (20,000 if you call Francis on the roof) and the ability to remove your Wanted Level soon after this message (this ability is removed by the end of the game).


*[[That Special Someone|Spare or kill]] Darko Brevic.
*[[That Special Someone|Spare or kill]] Darko Brevic.
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{{GTA}}
{{Gta}}
 
[[Category:Games]]
[[Category:Games]]
[[Category:GTA IV]]
[[Category:GTA IV]]
[[Category:GTA IV Era]]
[[Category:GTA IV Era]]
[[de:Grand Theft Auto IV]]
[[es:Grand Theft Auto IV]]
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[[it:Grand Theft Auto IV]]
[[ja:グランド・セフト・オートIV]]
[[nl:Grand Theft Auto IV]]
[[no:Grand Theft Auto 4]]
[[pl:Grand Theft Auto IV]]
[[pt:Grand Theft Auto IV]]
[[ro:Grand Theft Auto IV]]
[[ru:Grand Theft Auto IV]]
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