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Vanhalen1014 (talk | contribs) (It's no longer the best-selling game on the PS2 of all time - it's San Andreas now.) |
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GTA Vice City is set in [[Vice City in GTA III Era|Vice City]], Florida ([[United States of America|USA]]) in [[1986]], and concerns the exploits of protagonist [[Tommy Vercetti]] as he rises to become Vice City's major criminal power. The game's events follow on from [[Grand Theft Auto: Vice City Stories]]. | GTA Vice City is set in [[Vice City in GTA III Era|Vice City]], Florida ([[United States of America|USA]]) in [[1986]], and concerns the exploits of protagonist [[Tommy Vercetti]] as he rises to become Vice City's major criminal power. The game's events follow on from [[Grand Theft Auto: Vice City Stories]]. | ||
Designed by [[Rockstar North]] and published by [[Rockstar Games]], it debuted in [[North America]] on October 27, [[2002]] for [[PlayStation 2]] and quickly became the best-selling video game of the year. | Designed by [[Rockstar North]] and published by [[Rockstar Games]], it debuted in [[North America]] on October 27, [[2002]] for [[PlayStation 2]] and quickly became the best-selling video game of the year. GTA Vice City also appeared on the [[Japan]]ese magazine Famitsu's readers' list of 100 all-time favorite video games in 2006. Following this success, GTA Vice City saw releases in [[Europe]], [[Australia]] and Japan, and became available on [[Personal Computer|PC]] and [[Xbox]]. Later, [[Rockstar Vienna]] packaged the game with its predecessor, GTA III, and sold it as the [[Grand Theft Auto: Double Pack]] for Xbox. | ||
It uses a tweaked version of the [[Renderware]] game engine used by GTA III, and similarly presents a huge cityscape, fully populated with buildings (from hotels to skyscrapers), vehicles (cars, motorcycles, boats, helicopters, and planes) and people. It also introduces over-the-top-gameplay that was later included in the games [[Grand Theft Auto: San Andreas]], [[The Ballad of Gay Tony]], and [[Grand Theft Auto: Chinatown Wars]]. | It uses a tweaked version of the [[Renderware]] game engine used by GTA III, and similarly presents a huge cityscape, fully populated with buildings (from hotels to skyscrapers), vehicles (cars, motorcycles, boats, helicopters, and planes) and people. It also introduces over-the-top-gameplay that was later included in the games [[Grand Theft Auto: San Andreas]], [[The Ballad of Gay Tony]], and [[Grand Theft Auto: Chinatown Wars]]. |
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