Grand Theft Auto: Chinatown Wars: Difference between revisions

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==Gameplay==
==Gameplay==
Chinatown Wars has a different presentation than any previous game in the GTA series. Instead of a third person ground-level view behind the protagonist ([[Grand Theft Auto III|GTA III]] - [[Grand Theft Auto IV|GTA IV]]) or a top-down perspective ([[Grand Theft Auto 1|GTA 1]], [[Grand Theft Auto 2|GTA 2]], [[Grand Theft Auto Advance|GTA Advance]]), Chinatown Wars uses a fully rotatable aerial camera angled down at the action. This angle allows the camera to rotate dynamically during action sequences, and is only featured in this game out of the entire GTA series. The game uses a basic lock-on system for combat, which yields variable results, as sometimes the system locks on to vehicles instead of enemies. The game also locks on automatically when using melee weapons. One of the main features of the game, which distinguishes Chinatown Wars from the rest of the series, is the [[PDA]]. This is where many of the game's features are been accessed from, including the [[Ammu-Nation]] online shop and Trade Info, which is used in the [[Drugs|drug]] dealing side feature. The PDA is also how the protagonist receives missions in the game in the form of emails, which is a nice substitute for the lack of voice acting in the game.
Chinatown Wars has a different presentation than any previous game in the GTA series. Instead of a third person ground-level view behind the protagonist ([[Grand Theft Auto III|GTA III]] - [[Grand Theft Auto IV|GTA IV]]) or a top-down perspective ([[Grand Theft Auto 1|GTA 1]], [[Grand Theft Auto 2|GTA 2]], [[Grand Theft Auto Advance|GTA Advance]]), Chinatown Wars uses a fully rotatable aerial camera angled down at the action. This angle allows the camera to rotate dynamically during action sequences, and is only featured in this game out of the entire GTA series. The game uses a basic lock-on system for combat, which yields variable results, as sometimes the system locks on to vehicles instead of enemies. The game also locks on automatically when using melee weapons. One of the main features of the game, which distinguishes Chinatown Wars from the rest of the series, is the [[PDA]]. This is where many of the game's features are been accessed from, including the [[Ammu-Nation]] online shop and Trade Info, which is used in the [[Drugs|drug]] dealing side feature. The PDA is also how the protagonist receives missions in the game in the form of emails, which is a nice substitute for the lack of voice acting in the game.
One major difference between this game and previous GTA games going back to the beginning is the act of stealing parked vehicles no longer involves the car automatically starting after a few seconds. Now, the act of starting a vehicle involves more active "hot-wiring" on the part of the player.


Chinatown Wars re-introduces over-the-top gameplay, like in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Grand Theft Auto: Vice City|GTA Vice City]] and [[The Ballad of Gay Tony]]. The player can once again obtain and use [[Weapons in GTA Chinatown Wars|weapons]] such as the [[Minigun]], [[Flame Thrower]], and [[Chainsaw]]. The game also re-introduces vehicles such as the [[Rhino]], [[Bulldozer]] and the [[Speeder]].
Chinatown Wars re-introduces over-the-top gameplay, like in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Grand Theft Auto: Vice City|GTA Vice City]] and [[The Ballad of Gay Tony]]. The player can once again obtain and use [[Weapons in GTA Chinatown Wars|weapons]] such as the [[Minigun]], [[Flame Thrower]], and [[Chainsaw]]. The game also re-introduces vehicles such as the [[Rhino]], [[Bulldozer]] and the [[Speeder]].
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