Grand Theft Auto: Chinatown Wars: Difference between revisions

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==Gameplay==
==Gameplay==
Chinatown Wars has a different presentation than any previous game in the GTA series. Instead of a third person ground-level view behind the protagonist ([[GTA III]] - [[GTA IV]]) or a top-down perspective ([[GTA 1]], [[GTA 2]], [[GTA Advance]]), Chinatown Wars uses a fully rotatable aerial camera angled down at the action. This angle allows the camera to rotate dynamically during action sequences, and is only featured in this game out of the entire GTA series. The game uses a basic lock-on system for combat, which yields variable results, as sometimes the system locks on to vehicles instead of enemies. The game also locks on automatically when using melee weapons. One of the main features of the game, which distinguishes Chinatown Wars from the rest of the series, is the [[PDA]]. This is where many of the game's features are been accessed from, including the [[Ammu-Nation]] online shop and Trade Info, which is used in the [[Drugs|drug]] dealing side feature. The PDA is also how the protagonist receives missions in the game in the form of emails, which is a nice substitute for the lack of voice acting in the game.
Chinatown Wars has a different presentation than any previous game in the GTA series. Instead of a third person ground-level view behind the protagonist ([[Grand Theft Auto III|GTA III]] - [[Grand Theft Auto IV|GTA IV]]) or a top-down perspective ([[Grand Theft Auto 1|GTA 1]], [[Grand Theft Auto 2|GTA 2]], [[Grand Theft Auto Advance|GTA Advance]]), Chinatown Wars uses a fully rotatable aerial camera angled down at the action. This angle allows the camera to rotate dynamically during action sequences, and is only featured in this game out of the entire GTA series. The game uses a basic lock-on system for combat, which yields variable results, as sometimes the system locks on to vehicles instead of enemies. The game also locks on automatically when using melee weapons. One of the main features of the game, which distinguishes Chinatown Wars from the rest of the series, is the [[PDA]]. This is where many of the game's features are been accessed from, including the [[Ammu-Nation]] online shop and Trade Info, which is used in the [[Drugs|drug]] dealing side feature. The PDA is also how the protagonist receives missions in the game in the form of emails, which is a nice substitute for the lack of voice acting in the game.


Chinatown Wars re-introduces over-the-top gameplay, like in [[GTA San Andreas]], [[GTA Vice City]] and [[GTA IV: The Ballad of Gay Tony|GTA The Ballad of Gay Tony]]. The player can once again obtain and use [[Weapons in GTA Chinatown Wars|weapons]] such as the [[Minigun]], [[Flame Thrower]], and [[Chainsaw]]. The game also re-introduces vehicles such as the [[Rhino]], [[Bulldozer]] and the [[Speeder]].
Chinatown Wars re-introduces over-the-top gameplay, like in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Grand Theft Auto: Vice City|GTA Vice City]] and [[The Ballad of Gay Tony]]. The player can once again obtain and use [[Weapons in GTA Chinatown Wars|weapons]] such as the [[Minigun]], [[Flame Thrower]], and [[Chainsaw]]. The game also re-introduces vehicles such as the [[Rhino]], [[Bulldozer]] and the [[Speeder]].


==Controversy==
==Controversy==
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*If one had pre-ordered the game from GameStop, they were provided a [[Cheats in GTA Chinatown Wars|cheat code]] that allows players to unlock all the weapons at [[Ammu-Nation]] and receive [[Money|$]]10,000 early in the game, or the ability to acquire a bullet-proof [[Infernus]] at the [[Auto Merchant]].
*If one had pre-ordered the game from GameStop, they were provided a [[Cheats in GTA Chinatown Wars|cheat code]] that allows players to unlock all the weapons at [[Ammu-Nation]] and receive [[Money|$]]10,000 early in the game, or the ability to acquire a bullet-proof [[Infernus]] at the [[Auto Merchant]].
*All of the bosses in the game have their own theme songs, which occur whenever the player initiates a mission for them.
*All of the bosses in the game have their own theme songs, which occur whenever the player initiates a mission for them.
*Unlike the covers of nearly all Grand Theft Auto games since [[GTA III]] (having few pictures of random actions around the logo), the cover of GTA Chinatown Wars doesn't have a picture of a helicopter in the top left corner, probably because they cannot be flown in the game, and only ridden in one mission.
*Unlike the covers of nearly all Grand Theft Auto games since [[Grand Theft Auto III|GTA III]] (having few pictures of random actions around the logo), the cover of GTA Chinatown Wars doesn't have a picture of a helicopter in the top left corner, probably because they cannot be flown in the game, and only ridden in one mission.
*In the top left, top right, bottom left and bottom right corners of the city (far out into the water), there are signs which say 'Here Be Dragons'.
*In the top left, top right, bottom left and bottom right corners of the city (far out into the water), there are signs which say 'Here Be Dragons'.
*Strangely, Roman's Taxi Depot remains intact throughout the story, despite the game being set roughly one year after the events of GTA IV and Episodes from Liberty City.
*Strangely, Roman's Taxi Depot remains intact throughout the story, despite the game being set roughly one year after the events of GTA IV and Episodes from Liberty City.
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