DAT: Difference between revisions

103 bytes added ,  5 August 2018
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(contributions from myself, Aschratt, Bnb, Gforce, LeetWoovie, lpgunit, Mr. Dummy, Seemann, and SonofUgly)
 
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|{{Icon|SA}} {{Icon|4}}||[[carmods.dat]]||Defines vehicle tuning abilities and additional car components which can be attached to vehicles using the tuning garages.||
|{{Icon|SA}} {{Icon|4}}||[[carmods.dat]]||Defines vehicle tuning abilities and additional car components which can be attached to vehicles using the tuning garages.||
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|{{Icon|3}}||[[chase.dat|CHASE*.DAT]]||Controls all cars in the introduction sequence||''binary files located in the'' <code>.\data\paths</code> ''directory''
|{{Icon|3}}||[[Chase Scene|CHASE*.DAT]]||Controls all cars in the introduction sequence||''binary files located in the'' <code>.\data\paths</code> ''directory''
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|{{Icon|4}}||[[cj_gta.dat]]||||
|{{Icon|4}}||[[cj_gta.dat]]||||
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|{{Icon|3}} {{Icon|VC}}||[[cullzone.dat]]||Contains cullzones flags and coordinates||''binary file, unused in Vice City''
|{{Icon|3}} {{Icon|VC}}||[[cullzone.dat]]||Contains cullzones flags and coordinates||''binary file, unused in Vice City''
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|{{Icon|VC}}||[[cullzoneempty.dat]]||||''binary file, unused''
|{{Icon|VC}}||[[Cullzone.dat#GTA Vice City|cullzoneempty.dat]]||||''binary file, unused''
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|||[[default.dat]]||General map listing file||
|||[[Gta.dat|default.dat]]||General map listing file||
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|{{Icon|4}} {{Icon|V}}||[[distantlights.dat]]||||''binary file''
|{{Icon|4}} {{Icon|V}}||[[distantlights.dat]]||||''binary file''
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|{{Icon|3}} {{Icon|VC}}||[[fistfite.dat]]||Contains information for melee attacks||
|{{Icon|3}} {{Icon|VC}}||[[fistfite.dat]]||Contains information for melee attacks||
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|{{Icon|3}} {{Icon|VC}}||[[flight.dat|flight*.dat]]||Defines path data for all airborne NPC aircraft||
|{{Icon|3}} {{Icon|VC}}||[[Flight Path|flight*.dat]]||Defines path data for all airborne NPC aircraft||
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|||[[fonts.dat]]||Contains information about the fonts used in the game||''The fonts are split up into [[Wikipedia:Sprite_(computer_graphics)|sprites]]. Fonts themselves are located in the '' <code>.\models\fonts.txd</code> '' texture dictionary.''
|||[[fonts.dat]]||Contains information about the fonts used in the game||''The fonts are split up into [[Wikipedia:Sprite_(computer_graphics)|sprites]]. Fonts themselves are located in the '' <code>.\models\fonts.txd</code> '' texture dictionary.''
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|||[[weapon.dat]]||Controls weapon properties||
|||[[weapon.dat]]||Controls weapon properties||
|}
|}
== See also ==
* [[CFG]], the extension for configuration files


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[[Category:File Formats]]
[[Category:File Formats]]
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