Bullet Physics Library

Revision as of 15:47, 19 June 2013 by Montario (talk | contribs) (Montario moved page Bullet (Software) to Bullet Physics Library: Easier to find)

Bullet is a 3D physics library produced by Erwin Coumans, featuring rigid and soft body physics, 3D collision detection and multiple 3D modelling/animation software plugins. The library has been incorporated into the Rockstar Advanced Game Engine, which has been used by Grand Theft Auto IV and Red Dead Redemption.

See Also