Cover System: Difference between revisions

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[[File:933037_20080320_screen005.jpg|thumb|Niko using cover to hide from cops.]]
[[File:933037_20080320_screen005.jpg|thumb|Niko using cover to hide from cops.]]
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== Description ==
== Description ==
<u>'''Games before GTA: San Andreas'''</u>
In games before GTA: San Andreas, the cover system was not present however a player can improvise. For example, in the [[Keep Your Friends Close...|final mission]] for [[GTA: Vice City]], once you chase [[Lance Vance|Lance]] to the roof, you can crouch behind the barrels and just toss grenades above the barrels. Or, you can just slowly strafe right and shoot the enemies like that.
<u>'''GTA:&nbsp;San Andreas'''</u>
In GTA: San Andreas, the cover system was still not present however improvising for one is much easier than previous games. For example, with the revamped physics system, you can use gun bullets to shoot doors open and for a few seconds before it closes by itself again, you can shoot the visible enemies and back away/close the door while reloading.
<u>'''GTA&nbsp;IV'''</u>
By pressing a button, the [[Protagonist]] will hide behind the nearest available cover, with a great number of animations for each way he enters cover (such as crouching behind a car, rolling to reach a cover faster, and even sliding on his knees).
By pressing a button, the [[Protagonist]] will hide behind the nearest available cover, with a great number of animations for each way he enters cover (such as crouching behind a car, rolling to reach a cover faster, and even sliding on his knees).


Behind cover, the player can lock-on enemies (or manually aiming to them) exposing himself when the fire button is pressed, and retreating back when he ceases fire. The protagonist can also blind fire, but the accuracy is significantly decreased and the player is unable to lock-on to enemies.
Behind cover, the player can do several things depending on what the cover is.&nbsp;Behind a vehicle, the player can strafe left and right in cover and shoot once he is taking cover behind a part of the car that is not much higher than he is (e.g. trunk, hood...). If you are taking cover behind a vehicle stopped by a red light in [[Star Junction]]-esque traffic, the vehicle can start moving and any body parts that were under the car or holding onto the car will get squished and/or hurt.
 
If you are taking cover behind a wall, you can strafe left and right ''if the wall is long enough. ''Adding to that, you can shoot ''only'' if you are at the very edge of your cover.So don't try shooting in the middle of a huge wall when the enemies are on the other side. You have to be on the edge closest to them.


In [[Multiplayer]], using cover can save your life in many occasions. However, during multiplayer ('''''PARTICULARLY [[Team Deathmatch]]'''''), using the cover system is very cheap, as you can easily kill people without exposing yourself. Also, there is corner glitching, where a person BARELY loks around the corner to lock onto a target, and moves the slightest distance out to kill that person from the corner.
If you are taking cover behind a [[Wikipedia:Box|box]] or [[Wikipedia:scaffolding|some scaffolding]], you are limited to moving a short range until reaching both edges of the cover and can blindfire with ease. Shooting accurately can be ''sometimes ''annoying, though.


In [[Multiplayer]], using cover can save your life in many occasions. Since the players are real, the opponent will try to sneak up on you and shoot you from all directions if possible.&nbsp;Using cover, you can counteract that motion.
[[Category:Features in GTA IV]]
[[Category:Features in GTA IV]]
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 11:47, 6 December 2009


File:933037 20080320 screen005.jpg
Niko using cover to hide from cops.

The Cover System is a new feature in the GTA Series. The first appearance of the cover system is in Grand Theft Auto IV and its downloadable episodes The Lost and Damned and The Ballad of Gay Tony, although it is the one that is not so different from the one used in the Gears of War series.

Description

Games before GTA: San Andreas

In games before GTA: San Andreas, the cover system was not present however a player can improvise. For example, in the final mission for GTA: Vice City, once you chase Lance to the roof, you can crouch behind the barrels and just toss grenades above the barrels. Or, you can just slowly strafe right and shoot the enemies like that.

GTA: San Andreas

In GTA: San Andreas, the cover system was still not present however improvising for one is much easier than previous games. For example, with the revamped physics system, you can use gun bullets to shoot doors open and for a few seconds before it closes by itself again, you can shoot the visible enemies and back away/close the door while reloading.

GTA IV

By pressing a button, the Protagonist will hide behind the nearest available cover, with a great number of animations for each way he enters cover (such as crouching behind a car, rolling to reach a cover faster, and even sliding on his knees).

Behind cover, the player can do several things depending on what the cover is. Behind a vehicle, the player can strafe left and right in cover and shoot once he is taking cover behind a part of the car that is not much higher than he is (e.g. trunk, hood...). If you are taking cover behind a vehicle stopped by a red light in Star Junction-esque traffic, the vehicle can start moving and any body parts that were under the car or holding onto the car will get squished and/or hurt.

If you are taking cover behind a wall, you can strafe left and right if the wall is long enough. Adding to that, you can shoot only if you are at the very edge of your cover.So don't try shooting in the middle of a huge wall when the enemies are on the other side. You have to be on the edge closest to them.

If you are taking cover behind a box or some scaffolding, you are limited to moving a short range until reaching both edges of the cover and can blindfire with ease. Shooting accurately can be sometimes annoying, though.

In Multiplayer, using cover can save your life in many occasions. Since the players are real, the opponent will try to sneak up on you and shoot you from all directions if possible. Using cover, you can counteract that motion.