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'''Grand Theft Auto Advance''' is a video game by Rockstar Games, released on 26 October 2004 for the Game Boy Advance.
{{/infobox}}
{{Chronology}}
'''Grand Theft Auto Advance''', officially titled '''Grand Theft Auto''' and also known as '''GTA Advance''', is a [[Digital Eclipse]] developed [[GTA III Era]] and [[3D Universe]] game initially released on October 26, [[2004]]. The game is only available for the [[Game Boy Advance]] hand held console and is the only GTA game not to be developed by a [[Rockstar Games]] studio.


The game is played from a top-down perspective, similar to that in [[Grand Theft Auto 1]] and [[Grand Theft Auto 2]].
The game is played from a [[Top-Down Perspective|top-down perspective]], similar to [[Grand Theft Auto 1]], but adds features first introduced in [[Grand Theft Auto III]] such as vehicle based side missions (the [[Vigilante]] side mission), the [[Heads-Up Display]] and a number of the weapons introduced from GTA III onwards. The game was released on the same day as [[Grand Theft Auto: San Andreas]] in North America and was originally designed to be a portable re-release of GTA III. The game received mixed reviews upon its release and, due to the release of GTA San Andreas at around the same time, did not sell as widely as other GTA games.


However, GTA Advance also borrows several aspects from the more recent [[Grand Theft Auto III era]], including vehicle-based side missions (such as vigilante), the [[Head-up display]] and many weapons.
==Setting==
GTA Advance is set in [[Liberty City in GTA III Era|Liberty City]] and is a prequel to the events of GTA III being set [[2000|one year]] before those events. While landmarks from the original game return and the general street layout remains the same, there are a number of differences between GTA III and GTA Advance. The hills found on [[Portland]] and [[Shoreside Vale]], the [[Subway in GTA III|subway and Portland El]], and the various tunnels are not present. There are also examples of where neighbourhoods are not consistent between GTA III and GTA Advance. The runways of [[Francis International Airport in GTA III Era|Francis International Airport]] are inaccessible and the city itself is larger than its GTA III version, in particular Portland.
 
==Storyline==
The games storyline revolves around [[Mike]], a small time criminal looking to escape [[Liberty City in GTA III Era|Liberty City]] with his best friend [[Vinnie]] who uses his connections to get the pair work across the city. Shortly before their planned departure, Vinnie asks Mike to do some final work for the [[Mafia]] and, during one of these jobs, Vinnie is killed by a car bomb and their money is destroyed. Mike, determined to avenge his friends death, stops working for the mafia and begins working for various other criminals and gangs across the city. These include mechanic and weapons expert [[8-Ball]], the [[Uptown Yardies]], the [[Yakuza]] and the [[Colombian Cartel]] to find out the truth behind Vinnie's death. 8-Ball later discovers that Vinnie had faked his own death to escape with all the money with Mike taking revenge on his old partner. Mike manages to escape Liberty City, despite high [[LCPD in GTA III Era|police]] interest in capturing him, while 8-Ball is arrested.
 
===Continuity===
*The arrest of 8-Ball helped to set up the [[Introduction (GTA III)|opening cutscenes]] of GTA III where he escapes from a police transport with [[Claude]].
*[[Asuka Kasen]]'s lack of trust towards [[Claude]] in GTA III may have come from her later discovering Mike had kidnapped her niece [[Yuka]] prior to working for Asuka.
*[[King Courtney]], of the Uptown Yardies, may have been more likely to betray Claude in GTA III after nearly being killed by Mike, who he had attempted to help.
*[[Salvatore Leone]] is almost certainly the leader of the Mafia mentioned, as both the [[Forelli Family|Forelli]] and [[Sinadcco Family|Sindacco]] Family's had suffered heavy losses in [[1998]]. The fake death of Vinnie may have furthered Salvatore's paranoia following the betrayals of [[Carl Johnson]] and [[Uncle Leone]].
 
==Technical details==
GTA Advance, having been adapted to the Game Boy Advance's hardware limitations, does not feature a number of things that had become standard with the release of GTA III. These include voice acting, animated cutscenes, pedestrian dialogue and radio channels. There are, however, certain sound bites that were transferred from GTA III including brief police radio chatter stating the location of and vehicle being used by the player, some soundbites for car crashes and a fixed tune for each vehicle, which can be changed.
 
==Game information==
*[[Characters in GTA Advance]]
*[[Liberty City in GTA III Era|Liberty City]]
*[[Mike]]
*[[Missions in GTA Advance]]
*[[Radio Stations in GTA Advance]]
*[[Vehicles in GTA Advance]]
*[[Weapons in GTA Advance]]
 
==Trivia==
*GTA Advance is the only GTA III Era/3D Universe game which does not have a [[PlayStation 2]] port, and the only game in the entire [[Grand Theft Auto|series]] not to have been released for a console from the [[PlayStation|PlayStation series]], except [[Grand Theft Auto: London 1961]].
*GTA Advance is the only GTA game which has been launched exclusively on one platform (with the exception of [[Grand Theft Auto: London 1961]]), the first to be created primarily for a portable device, and the only game to solely be on a [[Nintendo]] platform.
 
==Gallery==
<gallery>
File:Mike-GTAA.jpg|Mike, the protagonist of GTA Advance.
File:Titlescreen-GTAA.png|The title screen of GTA Advance.
File:LibertyCity-GTAA-map.png|Liberty City in Grand Theft Auto Advance.
File:Flamethrower-GTAA-ingame.jpg|Gameplay of GTA Advance.
File:Gamecartridge-GTAA.jpg|GTA Advance game cartridge.
</gallery>
 
==External link==
* [http://www.rockstargames.com/grandtheftauto/gba/ Grand Theft Auto Advance official site]
 
{{Gta}}
[[Category:Games]]
[[Category:GTA Advance]]
[[Category:GTA III Era]]

Latest revision as of 17:50, 13 February 2015

Grand Theft Auto: Advance
GTA Advance Boxart
GTA Advance Boxart
DeveloperDigital Eclipse
PublisherRockstar Games
Release datesGame Boy Advance

United States Canada 26th October 2004
United Kingdom Europe 29th October 2004

PlatformGame Boy Advance
Ratings

ESRB: M
PEGI: 16+
USK: 12+
OFLC: M15+

ProtagonistMike
LocationLiberty City
Year2000

Grand Theft Auto series
chronology of events

2D Universe
GTA 1 Era

1961London 1961
1969London 1969


3D Universe
GTA III Era

1984GTA Vice City Stories
1986GTA Vice City
1992GTA San Andreas


2D Universe
GTA 1 Era

1997Grand Theft Auto 1


3D Universe
GTA III Era

1998GTA Liberty City Stories


2D Universe
GTA 2 Era

1999GTA 2


3D Universe
GTA III Era

2000GTA Advance
2001GTA III

HD Universe
GTA IV Era

2008GTA IV

The Lost and Damned
The Ballad of Gay Tony

2009GTA Chinatown Wars


GTA V Era

2013GTA Online
2013GTA V

Grand Theft Auto Advance, officially titled Grand Theft Auto and also known as GTA Advance, is a Digital Eclipse developed GTA III Era and 3D Universe game initially released on October 26, 2004. The game is only available for the Game Boy Advance hand held console and is the only GTA game not to be developed by a Rockstar Games studio.

The game is played from a top-down perspective, similar to Grand Theft Auto 1, but adds features first introduced in Grand Theft Auto III such as vehicle based side missions (the Vigilante side mission), the Heads-Up Display and a number of the weapons introduced from GTA III onwards. The game was released on the same day as Grand Theft Auto: San Andreas in North America and was originally designed to be a portable re-release of GTA III. The game received mixed reviews upon its release and, due to the release of GTA San Andreas at around the same time, did not sell as widely as other GTA games.

Setting

GTA Advance is set in Liberty City and is a prequel to the events of GTA III being set one year before those events. While landmarks from the original game return and the general street layout remains the same, there are a number of differences between GTA III and GTA Advance. The hills found on Portland and Shoreside Vale, the subway and Portland El, and the various tunnels are not present. There are also examples of where neighbourhoods are not consistent between GTA III and GTA Advance. The runways of Francis International Airport are inaccessible and the city itself is larger than its GTA III version, in particular Portland.

Storyline

The games storyline revolves around Mike, a small time criminal looking to escape Liberty City with his best friend Vinnie who uses his connections to get the pair work across the city. Shortly before their planned departure, Vinnie asks Mike to do some final work for the Mafia and, during one of these jobs, Vinnie is killed by a car bomb and their money is destroyed. Mike, determined to avenge his friends death, stops working for the mafia and begins working for various other criminals and gangs across the city. These include mechanic and weapons expert 8-Ball, the Uptown Yardies, the Yakuza and the Colombian Cartel to find out the truth behind Vinnie's death. 8-Ball later discovers that Vinnie had faked his own death to escape with all the money with Mike taking revenge on his old partner. Mike manages to escape Liberty City, despite high police interest in capturing him, while 8-Ball is arrested.

Continuity

  • The arrest of 8-Ball helped to set up the opening cutscenes of GTA III where he escapes from a police transport with Claude.
  • Asuka Kasen's lack of trust towards Claude in GTA III may have come from her later discovering Mike had kidnapped her niece Yuka prior to working for Asuka.
  • King Courtney, of the Uptown Yardies, may have been more likely to betray Claude in GTA III after nearly being killed by Mike, who he had attempted to help.
  • Salvatore Leone is almost certainly the leader of the Mafia mentioned, as both the Forelli and Sindacco Family's had suffered heavy losses in 1998. The fake death of Vinnie may have furthered Salvatore's paranoia following the betrayals of Carl Johnson and Uncle Leone.

Technical details

GTA Advance, having been adapted to the Game Boy Advance's hardware limitations, does not feature a number of things that had become standard with the release of GTA III. These include voice acting, animated cutscenes, pedestrian dialogue and radio channels. There are, however, certain sound bites that were transferred from GTA III including brief police radio chatter stating the location of and vehicle being used by the player, some soundbites for car crashes and a fixed tune for each vehicle, which can be changed.

Game information

Trivia

Gallery

External link