Jump to content

Cutscene: Difference between revisions

no edit summary
(expansion)
No edit summary
Line 1: Line 1:
{{expand|Descriptions of cutscene usage and significance in various games should be described.}}
{{expand|Descriptions of cutscene usage and significance in various games should be described.}}
A '''cutscene''' is a break-away camera shot, often with ensuing dialogue, that depicts events in a [[GTA]] game storyline over which the player has no control.  Cutscenes generally apprear at the beginning of the game, at the beginning of [[missions]], and at important milestones in the game. Cutscnes can also be shown at several points throughout a mission, usually in long mission with many sections.  The purpose of the cutscene is to inform the player as to developments in the plot that are important to gameplay, and to provide a cinematic representation of occurrences throughout the story.
A '''cutscene''' is a break-away camera shot, often with ensuing dialogue, that depicts events in a [[GTA]] game storyline over which the player has no control.  Cutscenes generally apprear at the beginning of the game, at the beginning of [[missions]], and at important milestones in the game. Cutscenes can also be shown at several points throughout a mission, usually in long mission with many sections.  The purpose of the cutscene is to inform the player as to developments in the plot that are important to gameplay, and to provide a cinematic representation of occurrences throughout the story.




18

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.