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Credited as executive producer on Grand Theft Auto III, Houser's responsibilities on that game were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked." | Credited as executive producer on Grand Theft Auto III, Houser's responsibilities on that game were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked." | ||
[[Category:People]] | [[Category:People|Houser, Sam]] | ||
[[Category:Rockstar Games]] | [[Category:Rockstar Games|Houser, Sam]] |
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