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This glitch can be performed at the [[Subway in GTA III|subway]] in Shoreside Vale at the [[Francis International Airport in GTA III Era|airport]]. When the train arrives to the platform, take the very last door of the train. Enter the train and then get out again. You will automatically get teleported above the platform, into the Blue Hell and you will see the tunnel. Word of caution, sometimes the tunnel will get invisible and you risk walking off the edges and get teleported back to the streets.
This glitch can be performed at the [[Subway in GTA III|subway]] in Shoreside Vale at the [[Francis International Airport in GTA III Era|airport]]. When the train arrives to the platform, take the very last door of the train. Enter the train and then get out again. You will automatically get teleported above the platform, into the Blue Hell and you will see the tunnel. Word of caution, sometimes the tunnel will get invisible and you risk walking off the edges and get teleported back to the streets.


==='Rocket Car' Glitch===
===[[Rocket Car Glitch|'Rocket Car' Glitch]]===
This glitch can only be performed with an [[Infernus|Infernus]] at [[Francis International Airport in GTA III Era|Francis International Airport]]. At one end of the runway pointing towards the ocean, there is an elevated helipad near where a [[Dodo|Dodo]] occasionally spawns. On the side of the helipad pointing towards the ocean, there are two staircases, one smaller than the other. Back up the Infernus onto the staircase, where it will get stuck. Then get out and the Infernus will make a reverse sound constantly increasing in pitch. If done correctly, it should eventually come unstuck and drive away at high speeds. Pressing the jump button in front of the car will show an animation of the player jumping out of the path of a moving vehicle, because the game thinks the Infernus is moving.
This glitch can only be performed with an [[Infernus|Infernus]] at [[Francis International Airport in GTA III Era|Francis International Airport]]. At one end of the runway pointing towards the ocean, there is an elevated helipad near where a [[Dodo|Dodo]] occasionally spawns. On the side of the helipad pointing towards the ocean, there are two staircases, one smaller than the other. Back up the Infernus onto the staircase, where it will get stuck. Then get out and the Infernus will make a reverse sound constantly increasing in pitch. If done correctly, it should eventually come unstuck and drive away at high speeds. Pressing the jump button in front of the car will show an animation of the player jumping out of the path of a moving vehicle, because the game thinks the Infernus is moving.
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