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Taxi: Difference between revisions

58 bytes removed ,  23 July 2012
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* In GTA Vice City, Taxis have white spots on the windshield due to an error in applying the vehicle's reflection map.
* In GTA Vice City, Taxis have white spots on the windshield due to an error in applying the vehicle's reflection map.
* In GTA III and GTA Vice City, Taxis may very rarely spawn without their lights on top. In these cases, saving the car in a garage won't fix it. In GTA IV, the taxi light can be broken off by impacts.
* In GTA III and GTA Vice City, Taxis may very rarely spawn without their lights on top. In these cases, saving the car in a garage won't fix it. In GTA IV, the taxi light can be broken off by impacts.
* In GTA III, the sign on some Taxis appears to be misspelled as "taki". This could be a reference to the English word "tacky", the Hawaiian word "taki" (meaning useless), or the racial slur "paki" (as all taxi drivers in the game before GTA IV are Asian).
* In GTA III, the sign on some Taxis appears to be misspelled as "taki". This could be a reference to the English word "tacky", the Hawaiian word "taki" (meaning useless), or the racial slur "paki".
* In GTA III, the player will get $25 after [[carjacking]] a taxi.
* In GTA III, the player will get $25 after [[carjacking]] a taxi.
* Taxi drivers tend to be vengeful, exiting their vehicle and assaulting the player if he or she damages their vehicle; they may pull the player out of their own vehicles, or throw punches if they meet the player on foot. In GTA IV, they hold onto the player's car door while he or she attempts to escape, until the gaining speed forces them to let go. Oddly, sometimes they will pull the player out of their car, and then utter something before running back to their taxi and drive off.
* Taxi drivers tend to be vengeful, exiting their vehicle and assaulting the player if he or she damages their vehicle; they may pull the player out of their own vehicles, or throw punches if they meet the player on foot. In GTA IV, they hold onto the player's car door while he or she attempts to escape, until the gaining speed forces them to let go. Oddly, sometimes they will pull the player out of their car, and then utter something before running back to their taxi and drive off.
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