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Mendez Mansion: Difference between revisions

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==Grand Theft Auto: Vice City Stories==
==Grand Theft Auto: Vice City Stories==
In [[1984]], the year in which the events of Grand Theft Auto: Vice City Stories takes place, the mansion is owned by [[Diego and Armando Mendez]], also known as the Mendez Brothers. The mansion serves as their base of operations, residence and a valuable asset. The mansion is still in its beautiful state along with the other two beside it. Missions done for the Mendez Brothers are started/triggered at the Mendez Mansion. After the deaths of both [[Armando and Diego Mendez]] at the hands of [[Victor Vance]], the mansion fell on the hands of the local [[Sharks]] gang. The mansion had a rotunda, swimming pool, basketball court and a tennis court.  At one point in the game, a [[Domestobot]] operates in the mansion to do chores; during "[[Domo Arigato Domestoboto]]", the player seizes control of the robot to crack a safe in the mansion; this is the only time in the game when the player can explore the upper interiors of the mansion.
In [[1984]], the year in which the events of Grand Theft Auto: Vice City Stories takes place, the mansion is owned by [[Diego and Armando Mendez]], also known as the Mendez Brothers. The mansion serves as their base of operations, residence and a valuable asset. The mansion is still in its beautiful state along with the other two beside it. Missions done for the Mendez Brothers are started/triggered at the Mendez Mansion. After the deaths of both [[Diego and Armando Mendez]] at the hands of [[Victor Vance]], the mansion fell on the hands of the local [[Sharks]] gang. The mansion had a rotunda, swimming pool, basketball court and a tennis court.  At one point in the game, a [[Domestobot]] operates in the mansion to do chores; during "[[Domo Arigato Domestoboto]]", the player seizes control of the robot to crack a safe in the mansion; this is the only time in the game when the player can explore the upper interiors of the mansion.


The Mendez mansion would serve as the starting point for missions given by the Mendez Brothers, and is also the central flashpoint during "[[Light My Pyre]]", when [[Lance Vance]] and [[Victor Vance|the player]] charge in in a failed attempt to save a kidnapped [[Louise Cassidy-Williams]], although Victor succeeds in killing Armando in the mansion's (unusually) spacious basement level in the process. The killing sends Diego seeking refuge at the [[Mendez Building]], leaving the Mendez mansion abandoned, which at an unknown time was then taken over by the Sharks. Two [[Sentinel XS]] vehicles are always parked outside.
The Mendez mansion would serve as the starting point for missions given by the Mendez Brothers, and is also the central flashpoint during "[[Light My Pyre]]", when [[Lance Vance]] and [[Victor Vance|the player]] charge in in a failed attempt to save a kidnapped [[Louise Cassidy-Williams]], although Victor succeeds in killing Armando in the mansion's (unusually) spacious basement level in the process. The killing sends Diego seeking refuge at the [[Mendez Building]], leaving the Mendez mansion abandoned, which at an unknown time was then taken over by the Sharks. Two [[Sentinel XS]] vehicles are always parked outside.
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