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Upstate: Difference between revisions

222 bytes removed ,  3 June 2010
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Surrounding all of Liberty City is an area dubbed the borders of the "[[Grand Theft Auto World|gameworld]]." This can be spotted usually as a light blue area behind the water (colors can change with time and weather). This area has no water and is void of any physical objects. The atmosphere is still present in this area and low-textured birds can still be seen.
Surrounding all of Liberty City is an area dubbed the borders of the "[[Grand Theft Auto World|gameworld]]." This can be spotted usually as a light blue area behind the water (colors can change with time and weather). This area has no water and is void of any physical objects. The atmosphere is still present in this area and low-textured birds can still be seen.


Venturing too far into this region can result in the game crashing only if the player enters it from the north. If the player attempts to enter it the game will "bounce" them back. Entering the names [[#Radar text|Aaronsville, and Garystown]] will crash the game. The game will only crash if the player goes too far north as opposed to the other parts of the city. In the [[PlayStation 2|PS2]] and [[Xbox]] versions, the game will freeze but the radio still plays if the player is in a vehicle. In the [[Personal Computer|PC]] version the game will immediately crash, giving the user an unhandled exception error message.
Venturing too far into this region can result in the game crashing only if the player enters it from the north.<ref>; "Outer" water areas (just at the borders of gameworld) - don't touch!: - Obtained from the Water.DAT file of GTA III</ref> If the player attempts to enter it from any other direction the game will "bounce" them back. Entering the names [[#Radar text|Aaronsville, and Garystown]] will crash the game as they are too far north. In the [[PlayStation 2|PS2]] and [[Xbox]] versions, the game will freeze but the radio still plays if the player is in a vehicle. In the [[Personal Computer|PC]] version the game will immediately crash, giving the user an unhandled exception error message.


Also, if the player approaches Upstate from the Portland side, and flies into the north-eastern hill mass their vehicle will disappear and reappear after a few seconds. The reason for the hills not being complete was the thought that no players can normally venture there. However in GTA Liberty City Stories, most of the hills actually have backsides (but are unsolid) instead of having large holes in the landscape.
Also, if the player approaches Upstate from the Portland side, and flies into the north-eastern hill mass their vehicle will disappear and reappear after a few seconds. The reason for the hills not being complete was the thought that no players can normally venture there. However in GTA Liberty City Stories, most of the hills actually have backsides (but are unsolid) instead of having large holes in the landscape.
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If the player goes too far north, they will cross the game's boundaries which are set at the name Aaronsville, and Gary's Town names and it will cause the game to freeze.<ref>; "Outer" water areas (just at the borders of gameworld) - don't touch!: - Obtained from the Water.DAT file of GTA III</ref>


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