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Addicted2gta (talk | contribs) (→Trains) |
Addicted2gta (talk | contribs) (→Trains) |
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Like [[Grand Theft Auto III]] and [[Grand Theft Auto: San Andreas]], it is impossible to destroy trains during gameplay. Trains are scripted to be derailed in the mission ''[[No Way on the Subway]]'', destroyed in the mission ''[[Bang Bang]]'', and decoupled in the mission ''[[For the Man Who Has Everything]]''. There are no visible drivers on the trains, and trains cannot be commandeered by the player. | Like [[Grand Theft Auto III]] and [[Grand Theft Auto: San Andreas]], it is impossible to destroy trains during gameplay. Trains are scripted to be derailed in the mission ''[[No Way on the Subway]]'', destroyed in the mission ''[[Bang Bang]]'', and decoupled in the mission ''[[For the Man Who Has Everything]]''. There are no visible drivers on the trains, and trains cannot be commandeered by the player. | ||
When turning corners, trains always produce an electric blue spark from the wheels possibly due to the electric system of the rails, otherwise it may be the electric-powered brake. Trains are programmed to arrvie at stations almost simutaionsly. | When turning corners, trains always produce an electric blue spark from the wheels possibly due to the electric system of the rails, otherwise it may be the electric-powered brake. Trains are programmed to arrvie at stations almost simutaionsly, however this may change at stations like [[Easton LTA|Easton]] or [[Frankfort Low LTA|Frankfort Low]]. | ||
== Abandoned railway lines == | == Abandoned railway lines == |
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